Aboard Disney Cruise Line, it’s great to be a kid. Children can let their imaginations set sail in nearly an entire deck customized just for them, teens and tweens have places to gather, and the smallest seafarers are cared for in colorful spaces with whimsical themes. Dedicated areas and customized interactive programs inspire, entertain and spark the imagination of children ages three months to 17 years.
While children are enjoying the most extensive youth activity areas at sea, parents can enjoy the ship “worry-free,” thanks to an onboard mobile phone service that allows kids and counselors to contact parents anytime and anywhere on the ship. Plus, all Disney Cruise Line youth activities are supervised by specially trained counselors and feature some of the longest operating hours at sea, providing greater flexibility for parents and even more fun for kids.
Flounder’s Reef / It’s a Small World
Infants and toddlers ages three months to three years enjoy life “under the sea” at “The Little Mermaid”-themed Flounder’s Reef Nursery (Disney Magic, Disney Wonder). In the It’s a Small World Nursery (Disney Fantasy, Disney Dream), little ones enter a whimsical world inspired by the classic Disney theme park attraction. Trained counselors care for and entertain children with toys, books, videos, crafts and games. The nurseries offer some of the longest operating hours and some of the lowest hourly rates for baby and toddler care in the cruise industry, allowing parents to explore adventures ashore, relax on the ship and enjoy time on their own.
As an added convenience, all baby products needed for a Disney cruise can be pre-arranged and delivered directly to a guest’s stateroom upon arrival.
Oceaneer Club and Oceaneer Lab
It’s not an official port of call, but children feel like they’ve been transported to Peter Pan’s Never Land at the whimsical Oceaneer Club (Disney Magic, Disney Wonder). This child-friendly oasis, themed to Captain Hook’s pirate ship, contains a play area with slide and rope bridge, a “captain’s closet” filled with costumes and toys, and an open seating area for arts, crafts, games, storytelling, musical fun and dancing. On the Disney Fantasy and Disney Dream, Oceaneer Club is a child-friendly oasis that transports kids to the magical lands of Disney fairies, friendly monsters, adventuresome toys and undersea exploration.
Kids go to “infinity and beyond” at the space- and science-themed Oceaneer Lab (Disney Magic, Disney Wonder). Twinkling star-like lights and giant planetary spheres fill the room along with an oversized Buzz Lightyear figure. Computers with video games and music stations begins the exploration, and kids can participate in crazy experiments at the interactive science lab, karaoke jams, pajama parties, sports challenges and more. On the Disney Fantasy and Disney Dream, kids can sketch original, hand-drawn art, bring to life computer-animated characters and create and record their own original songs.
In both the Club and Lab on the Disney Fantasy and Disney Dream, kids can have real-time conversations with Crush, the animated sea turtle from “Finding Nemo” and Stitch the mischievous animated space alien. A Magic PlayFloor gives kids the chance to soar above London with Peter Pan, step into the futuristic world of Tron or use their own movements to control the tilt of a giant virtual maze.
On all Disney ships, children can personalize their cruise vacation by selecting activities and events based on interest. With no age restrictions, kids and parents select programs to create a customized experience for each child. Best of all, children of different ages – siblings, extended family and friends – can participate in youth activities together.
Oceaneer Club and Oceaneer Lab are open to children ages three to 10. Popular activities include:
Experiences that draw inspiration from classic Disney stories and popular Disney characters:
- During Cinderella’s Royal Ball, young guests can feel like royalty as Cinderella shows them how to be a prince or princess.
- So You Want to be a Pirate offers adventurous tales of the high seas, pirate training for young buccaneers, swashbuckling fun and a special appearance by Captain Hook.
- Children are immersed in the world of Disney-Pixar’s “Toy Story” during Toy Story Boot Camp. Led by Corporal Green, toy recruits participate in interactive activities.
Hands-on activities that appeal to children’s sense of creativity and invention:
- The next great celebrity chef could be discovered at Ratatouille Cooking School, where children work together to bake tasty chocolate chip cookies.
- During the Animal Tracking Series, children discover that conservation can be fun as they learn about endangered animals, create an animal tracking device and locate (plush) cotton-top tamarin monkeys using telemetry tracking on Castaway Cay.
- In Flubber, one of the most popular youth activities on Disney Cruise Line, children join the Professor in creating magical green goo and other interesting concoctions.
Other onboard youth activities include playful programs such as Mouseketeer Training and Little Einsteins for preschoolers; challenge-and-solution games like Stitch’s Great Adventure and Detective School with Goofy; high-action group activities such as Kim Possible: Cruise Control and The Challenge of Davy Jones; and unstructured free time to enjoy the youth areas, play on computers and spend time having fun with new friends.
Vibe and Edge
Vibe (ages 14 to 17) and Edge (ages 11 to 13) are ultra cool teen- and tween-only hangouts. The areas are the perfect chill-out spots with comfy couches, computer games, plasma-screen TVs, MP3 players and other chill-out necessities. These trendy and tranquil areas offer an elite getaway for teens and tweens to set their own vacation agenda – whether socializing with new friends, playing the latest video games, experiencing cutting-edge technology or just chilling out. Plus, organized activities such as dance parties, trivia games and sports contests keep teens and tweens engaged and entertained.
At Vibe on the Disney Fantasy and Disney Dream, teens have their own private deck area outside – a mod space for fun in the sun without ever leaving the teen club.